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lib.point.draw.VisualizePoints
This helper operator visualizes points and their orientation. It is permanently visible, but you can toggle the default settings for these gizmos using the "Gizmo" toggle in the output window.
Understanding the size, order, and orientation of points in space can be crucial for content creation.
Depending on the use case, this operator can help you visualize:
The centers The "w" attribute (represented by the scale of the center points) The "w" attribute (listed as the connected table on the left) The orientation with its axes: x (right), y (up), z (forward) The orientation as sprites (indicated with an "F") The velocity of the points encoded in the rotation (relevant only for Simulation operators).
Also, please take a look at the presets.
Name (Relevancy & Type) | Description |
---|---|
Points (BufferWithViews) | - |
Visibility (GizmoVisibility) | - |
ShowCenterPoints (Boolean) | - |
ShowAxis (Boolean) | - |
ShowIndices (Boolean) | - |
Size (Single) | - |
LineThickness (Single) | - |
Color (Vector4) | - |
PointSize (Single) | - |
UseWForSize (Boolean) | - |
ShowAttributeList (Boolean) | - |
StartIndex (Int32) | - |
ShowVelocity (Boolean) | - |
ShowSpritePlane (Boolean) | - |
SpriteSize (Single) | - |
ShowXyRadius (Boolean) | - |
Name | Type |
---|---|
Output | T3.Core.DataTypes.Command |
Please help use to improve this documentation. Feel free to improve the description.
⚠ Everything else is automatically generated and will be overwritten regularly.
Reference
Getting started
- Basic Concepts
- How Tooll Works
- Keyboard shortcuts
- Video tutorials
- Rendering Videos
- Exporting to Executable
- Creating new Operators
- Tooll for live performances
- Presets and Snapshots
- Optimizing Rendering Performance
- Using backups
- Realtime Rendering for Artists
Advanced features